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Celeste and the bubbles

Celeste was fun to create, celebrating great happenings in my life :).
I used Maya, Substance Painter, ZBrush, Arnold Render, Xgen for fur and Blender for compositing. for scattering the environment I used MASH plugin in Maya. Hope you like it!
Water simulation was done by Gabriel Reid.

Final Composition

Final Composition

Detail 01

Detail 01

Detail 02

Detail 02

Pool lookdevelopment

Pool lookdevelopment

Clay

Clay

turn 360ยบ

fur development